This design aims to develop new teaching materials for educational venues, that combine augmented reality and NFC technology, applying modern information technologies to ease the learning process. Specifically targeting 11 to 15-year-olds, various types of power plants are personified, creating vivid "energy character" brand images through biographical stories and providing an interesting experiential learning experience. The learning material plan includes AR digital publications, NFC-enabled dolls, digital experience apps, and more, combining knowledge of energy science.